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Wednesday, August 2

Top 100 Games, Eh?

Next Generation has posted a list of the top 100 games of the 21st century. They provide extensive details about the titles, and then go on to chime in their reason for placing it where they did. Not much thought went into collaborating this list because all seems to be based on estimated sales and not innovation or influence on the industry. It was an interesting read. I suppose it comes as no surprise that GTA: Vice City got #1 with an estimated 7 million units sold, beating out Halo with 4.2 million units. It's just a shame to see a great game like God of War, placed at 50, be outsold by Crash Bandicoot: The Wrath of Cortex (22).


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The Top 100 Games of the 21st Century @ Next Generation

One Show Only

Says-It.com has a plethora of fun time-wasters, but how about this one for the music lover in your life, Concert Ticket Generator. That's right. Make your own stubs, baby!

Props to Au$10 for finding this nugget of joy.


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Concert Ticket Generator @ What We All Want

Upgrade Your Blog Matter

I guess I've been bored lately, but I've been nursing this blog like I plan on eating it for Thanksgiving.

To your left you'll see a couple new additions. I found a way to list all the titles of the posts on the current page, whether it be the home page or an archive page. Below that I added a free stat counter from StatCounter.com. You can even click on the "View Error204 Stats" link and check out our web traffic.

I eventually want to find a way to customize the look of posts for each contributor. I know there is a way, but it'll take some reverse engineering to get it working and tweak it to my liking.

You're Living In A Video Game

We all know about this crazy new video game culture that's exploded over the past few years, but how does that culture effect those that don't play games? Well, game technology is starting to spill into other facets that you ingest.

For example, take this Pepsi Max commercial.



The commercial was created using NaturalMotion's Endorphin software. Endorphin is the first Dynamic Motion Synthesis software. Endorphin is an animation tool that gives objects and models Adaptive Behavior so they interact on the fly with other objects within their space. Animators don't have to animate every shot, instead they simply assign behaviors to models or parts of models and then, using a virtual camera, direct the scene as it plays out. This software is in numerous video games including recent LucasArts titles and the Medal of Honor franchise just to name a few.

Below is the making of the Pepsi Glueboy commercial which shows how the animators used Endorphin to create it.


Leslie Nielsen Farts On Morning Show

The title says it all. Flatulence is funny. Leslie Nielsen is funny. How could this not be funny?



Tuesday, August 1

Arrr! It's Driving Me Nuts


The following is a transcription of a conversation I had with Hizzoner's sister about how horrible I think Pirates of the Caribbean: Dead Man's Chest is. I caught this flick opening weekend. I even dressed up like a pirate for it. I made a newspaper hat, an eyepatch, and a cardboard sword. I was dreadfully dissapointed. You'll see why.

No names have been changed to protect anyone.

3kalb: have you seen the new Pirates yet?
yellownbluepumas: nope
yellownbluepumas: you?
3kalb: ...yeah. It's awful
yellownbluepumas: awwwwwwwwwwwwww
yellownbluepumas: no
yellownbluepumas: I really want to see it
3kalb: yep
3kalb: you can see it, or you can watch star wars and replace all the sci-fi characters with pirate characters
yellownbluepumas: oh
yellownbluepumas: that's unfortunate
3kalb: i agree
3kalb: they took a good (great, actually) commercial film like Pirates of the Carribean and turned into a played-out, 2D saga just to sell plastic to people that don't need any.
yellownbluepumas: people don't need plastic?
yellownbluepumas: plastic is one of my favorite words
yellownbluepumas: I like the way it looks written out and also the way it sounds when you say it
3kalb: this is true. plastic is fun, but you know what I mean when I say "plastic". I mean disney is setting up a franchise to flood the market with pirate merchandise that consumers really have no use for, much like most consumer goods.
yellownbluepumas: yes
3kalb: good!
3kalb: so, let's do the list... are you ready?
yellownbluepumas: but I still like the word plastic
yellownbluepumas: yes
3kalb: i'll agree with you, "plastic" is a fun word, and I do love cheap plastic things. I like attaching emotional value to them and keeping them close to me.
3kalb: ok. the list!
3kalb: Jack Sparrow ~ Obiwan Kenobi
Orlando Bloom ~ Luke Skywalker
Kira Knightley ~ Princess Leia
Davy Jones ~ Darth Vader
The guy who was going to marry Kira in the beginning of the first film. I forgot his name ~ Boba Fett
Beckett ~ Emperor Palpatine
3kalb: I think that's it
3kalb: I think I'm missing one or two. They through in a soothsayer ala Matrix.
yellownbluepumas: lol
3kalb: All the characters are very 2D, and not as rounded out as the first one. Plus they don't seem to have any motivtion for their actions, other than to keep the plot moving. I.E. "I don't like you, but if I acted on it there wouldn't be a movie anymore so I'll just go along with you instead."
3kalb: It's horrible. I dressed up like a pirate and everything for that movie; newspaper hat, eyepatch, and cardboard sword.
yellownbluepumas: but isn't it setting up for the third movie?
yellownbluepumas: I heard it was all action, no plot
yellownbluepumas: I'm unexcited about it due to the lack of good reviews
3kalb: yeah. there's a lot of action, but it's not great action. the best part of the film, was when three of them were fighting in the water-wheel, and the camera rolled along with the wheel and the background moved around. That was fun, but only lasted a few seconds.
3kalb: here's the problem with the franchise, it's just like The Matrix. The first Matrix was a great film. It had solid, rounded-out characters, a comples and involving plot, and it ended everything up quite nicely with just the right amount of allusion to keep everyone interested in watching it over and over again. However, then the WaCOCKsi bros went and added (should I say "added", I mean "tacked on") two more movies to make a trilogy. The second one was supposed to be plot-heavy/thought-provoking, while the third one was balls-to-the-wall action with as little plot as possible. The Pirates movies are the same way. The first one was good and it ended in a nice little package that made you feel good. Then they went and tacked on two more movies just to have a franchise and keep the spirit of Pirates fresh in the consumer's mind. Notice I say consumer, and not movie-goer because let's face it. The last two movies in the Pirates trilogy, just like the Matrix trilogy, are all about getting to the consuming masses.
3kalb: I was really hurt by it. I was expecting more commercial film goodness and instead I got a flimsy saga story with pirates. ARRRRRRRR!
yellownbluepumas: lol
3kalb: if you see it, i want to know your thoughts ok?
yellownbluepumas: mmk
3kalb: Sorry about that rant there, but I needed to get it out.
3kalb: In fact, I may very well take that very rant and post it on the Error 204 blog.


And I did.

i(nterprete)Film

Over the summer I took a composition class and my teacher really seemed to enjoy teaching the unit over allegory in literature. So, being the half-ass film buff that I am, I gave her a list of allegorical films (some aren't so allegorical, but I just enjoy them so deal with it) that I sorted by director. I've decided to regurgitate that list all over E204. Enjoy~


David Cronenberg - As his career progresses his films become more cryptically allegorical, and less sci-fi, violent, and perverse. Spider marked the biggest shift in his career from his physical manipulation of characters to his current psychological manipulation of characters.
  • A History of Violence (2005)
    • Oscar nomiated, and for good reason. Viggo is just as violent as when he was slashing orcs, and just as dichotic as Smeagol/Gollum.
  • Spider (2002)
    • This film isn't as impactful as A History of Violence, but there are definitely ideas developed from this turning-point in his career that led to it.
  • Naked Lunch (1991)
    • Naked Lunch is based off the book, The Naked Lunch, by William S. Burroughs. I highly recommend this to anyone interested in literature and/or writing. I personally think this film is about an artist (writer, in this case) finding his reason for his work (story) and then getting lost in the creation of his art until he reaches the end. Then he'll find his purpose for the next work of art, and continue again.
  • Videodrome (1983)
    • One of my personal favorites. Not only does it have the delightfully, sexually ambiguosly -natured James Woods, but it's a film about how television (or any new medium?) turns its viewers into mindless violent machines.
David Lynch - A prolific director that understands how to manipulate the audience's feeling by controlling every aspect of sensory output that a film can offer; colors, sound, mood, lighting, camera effects (not special effects), and plots so heavy with allegory they would drop to the bottom of the sea in moments. His films are so disoreinting sometimes that finding the allegory behind each one is nearly impossible.
  • Mulholland Drive (2001)
    • A film about how Hollywood can corrupt a naive, aspiring actress with a pocket full of dreams.
  • Lost Highway (1997)
    • I'm still not for sure about this one. The plot is more convoluted than Mullholland Drive. I think it is about how mistrust of your spouse can lead you to places, and make you do things that you don't think you are capable of.
  • Blue Velvet (1986)
    • I thought of this film while discussing Joyce Carol Oates' "Where Are You Going, Where Have You Been?". This film isn't by far as intricate as his later films, but it still has his flair.
  • Dune (1984)
    • Middle Eastern oil and universal power during the 80's.
  • Eraserhead (1977)
    • This is a film about how alien raising a child can be.
Terry Gilliam - His work isn't as thick with allegory, or as serious, as the others, but his sets and props are outlandish and conjur a fantastical sense of impish fantasy and his light-hearted comedic approach to his topics leave you thinking while laughing.
  • Brazil (1985)
    • I guess this film is more literal than allegorical, but it's a great tale about a man following his dreams from his self-made prison.
  • The Fisher King (1991)
    • A modern day tale based on "Fisher King" that is rich with metaphors.
  • Twelve Monkeys (1995)
    • Based on the French short film, La Jetée, Twleve Monkeys doesn't necessarilly contain a lot of allegory, but I think it is a good film. :-)

Viral Videos - A New Pop Culture

Check out this edutaining video I found at YouTube.


Star Wars Song Song And Dance



Song.


Song.


Dance.

Do The Robot

Sony displays its robotical mechanical articulation with Qrio's dance routine. This bad boy was on display at Wired's NextFest held in Chicago last year during my birthday. I wanted to go, but I wasn't able to. I do hope that NextFest comes around to Chicago sometime again soon because I'll be on board faster than you can say, "Danger Danger!"




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Qrio - Sony Dream Robot
Wired's NextFest

Internet Is For Guitar Construction And Grief

Here's an interesting look at that crazy up-and-coming fad, The Internet, from our upstair neighbors.



Wii Specs For Me

According to a report at MaxConsole, the Nintendo Wii specs are in.
The Wii Hardware

- Nintendo Wii’s ‘Broadway’ CPU operates at 729MHZ with a maximum bandwith of 1.9gbyte/sec.
- Nintendo Wii’s ‘HollyWood’ GPU is clocked at 243MHZ, the internal memory of it includes 3mb of embedded graphics memory and 24megabytes of high speed main memory.
- 64megabytes of GDDR3 (MEM2) as the external main memory. Just like the internal memory, it can be accessed from the CPU and GPU with a maximum bandwidth of 4gbytes/sec and can also store programs in the MEM2.
- The GPU of the Wii is identical to the GC’s but it is on average 1.5X faster.

Wii's Optical Disc Drive

- Opitcal Disc Drive (ODD) supports single and dual layer Wii disks, discs eject with software or button and the maximum read speed is the equivalent of DVDx6.
- Two main disc types supported the single sided 12cm single sided 4.7gb and the double sided 8.51 GB. Nintendo GC discs also supported. Some of the capacity of the discs are used by the system and games can not use full disc space.
- Inserting a disc will start the Wii console, even if it was already in an off state. Pressing the eject button will change the console to an on state to take out the disc also.

General Overview

- An optional wired LAN adapter that connects to a USB port is in the pipeline for users who do not possess a wireless LAN set-up currently.
- Internal non-removable 512MB flash memory used to storage game save data and downloadable content thus eliminating the Need for a memory card.
- Both Wii discs and Gamecube discs can be played via an intelligent mode swap. When running in GC mode, the Wii’s CPU and GPU will lower to the respective speeds of the GC and some of the MEM2 functions as ARAM.
- Software development environment is an upgrade to the ‘Dolphin SDK’ used with the GC; the same libraries are used so developers can get up to scratch easily as well as the possibility of ports being easier.
- The following interfaces are included with the Wii; SD card slot, Wireless controller, two USB 2.0 ports, wireless LAN, 4x GC controller ports, 2x GC memory card slots and an AV multi output jack (only an analog jack).
- Supports Wii disks (one sided 12cm) and GC discs (one sided 8cm) and console auto switches depends on what disk is inserted
- More than just the Nunchaku is planned as an extension. GC peripherals such as DK bongos can be used in both Wii and GC modes.
- Three power status, on, off and unplugged. To prevent mistaken turn offs, the power button must be held for about a second.

The Wii Control System

- The Wii controller features; Direct Pointing Device, Three axis accelerometer, Wii power button (remotely turn console on/off), buttons, wireless connectivity, indicator LED’s, rumble, battery powered (two AA alkaline batteries) and ability to connect extension unit.
- The Wii controller supports three types of operations; by itself, with a nunchuk extension or with a classic controller. Classic controllers will ship to developers during August 2006.
- The SYNCHRO button on the Wii controller exchanges wireless ID numbers when pressed at the same time as SYNCRHO on the Wii console. Wireless communications are only possible with consoles which have been authenticated.
- The rumble motor can be turned on and off and the intensity can be changed.
- The Wii remote has a pointer for fine movements as well as a motion sensor +/- 3.4G suitable for larger body movements, the nunchuk attachment has a sensor of +/- 2G
- The sensor bar must be placed above or below a TV set, the pointer measures coordinates between the ends of the bar which are about 20cm apart.
- The Wii remote has four status, disconnected, communicating, establishing connection and pairing wait status.
- The pointer can measure co-ordinates within bounds of rectangle centered upon the sensor bar, thus it can also measure points beyond the screen. It also responds to strong light sources, windows, fluorescent lamps, fireplaces, mirrors etc.
- Due to players hands shaking while holding the controller, a ring buffer allows a precise direction to be created to hold and average accelerator samples.

I am uber-excited about this console. It will be changing the way we play games forever, and will undoubtedly put Sony out of business, or at least send them to a crawl until reseonably priced technology can support their PS3. I, however, won't be able to afford one upon launch due to some changes occuring soon in my life (new job, new residence), but my rooommate will be picking one up. I, and hopefully him as well, will be reporting about it.


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EXCLUSIVE: Wii Know A lot You Don’t- Nintendo Wii Specs Fully Uncovered!!! @ MaxConsole

May The Bluth Be With You


I stumbled upon this the other day, and thought it was just too great to keep to myself.